If you haven't already read it, here's a link to Positron's celebratory letter.
http://www.cityofheroes.com/news/archives/2008/04/a_message_from.html
Most eye-catching to me is that they're looking to allow player-made content. That's right, people will be able to make custom missions, choose the foe, choose the map, even write custom dialog and mission goals.
Now some will be looking to do it for bragging rights or whatever, intending to make missions for other people to run in and rate. Personally, the biggest potential I see is for RP. There've been several times where I've "re-written" a mission to use it for a character's story (Kronos Titan turned into Styrm, for example). When this new feature goes live (yes, I know it'll be "Soon (tm)"), I'll be able to just craft those sorts of missions from scratch myself. Then run through it with the people I want to run through it.
It'll be a thing of beauty. :)
Monday, April 28, 2008
Tuesday, April 22, 2008
VEAT
I've been contemplating this, and I don't have a solid character concept yet. Mechanically, I think I want to first play either a Wolf Spider into Bane Spider or a male Blood Widow into Night Widow. Since I'll be duoing with Fyre, if she picks one or the other, I'll just go with the one she doesn't pick. :)
Eventually, I think I'd like to try playing a Fortunata, but unlike many others, I'm not keen on the backpack legs/arms of the Crab Spider. They look like bad-asses, but odds are there isn't one in my future.
I have had a couple of seeds of ideas for concept. I'm pretty sure I don't want to be a lockstep, hardcore Arachnos agent. I want a little... wiggle room.
The first stems off of a high-level story arc. Some of the Bane Spiders break free of their conditioning and go a little wild. Not exactly sure where I'd go from there, but that would be the start.
The second idea is based off of a story thread I haven't followed up on yet. One of Cpt. William Piett's mercenary soldiers, Lt. Paul Simon, was nearly killed in an Arachnoid lair and disappeared from an Arachnos hospital. The idea was that Piett and his men could be controlled or coerced by threats to their comrade. Well... what if he was indoctrinated instead? Brainwashed into the legions of Arachnos? Interesting story potential there... maybe.
Since we're still weeks away from "open" beta, I've still got time to come up with a good idea.
Eventually, I think I'd like to try playing a Fortunata, but unlike many others, I'm not keen on the backpack legs/arms of the Crab Spider. They look like bad-asses, but odds are there isn't one in my future.
I have had a couple of seeds of ideas for concept. I'm pretty sure I don't want to be a lockstep, hardcore Arachnos agent. I want a little... wiggle room.
The first stems off of a high-level story arc. Some of the Bane Spiders break free of their conditioning and go a little wild. Not exactly sure where I'd go from there, but that would be the start.
The second idea is based off of a story thread I haven't followed up on yet. One of Cpt. William Piett's mercenary soldiers, Lt. Paul Simon, was nearly killed in an Arachnoid lair and disappeared from an Arachnos hospital. The idea was that Piett and his men could be controlled or coerced by threats to their comrade. Well... what if he was indoctrinated instead? Brainwashed into the legions of Arachnos? Interesting story potential there... maybe.
Since we're still weeks away from "open" beta, I've still got time to come up with a good idea.
Monday, April 21, 2008
Blood Crucible
I've been having a kick with this character. In spite of the "goth"-sounding name and costume, he's over-the-top, prone to speeches, and very classic comic book in his attitude and demeanor. He'd be even more so if I could type and fight at the same time. In my head, he and Jez have conversations as they slice their way through the enemy and/or he throws out jibes, taunts, and occasionally even compliments to his foes.
He's a bit of a mystery, though, and the only character I'm actively playing with a secret identity. So what do we know about him so far? Let's look at the facts that he's revealed or let slip:
* He appears to be in his mid-20s. He talks like someone who's lived a somewhat sheltered yet curiously informed life until fairly recently. He has also mentioned things like fancy clothes and owning horses that make it sound like he comes from money.
* He claims to come from a family of heroes. Among his relatives, he has so far claimed Zorro (paternal grandfather), Robin Hood (his mother's side), and Bentley Berkley (some sort of cousin). His family's biggest claim to fame, though, appears to be a secret technique for forging weapons. BC has said that each of his relatives had a signature weapon forged by the family, including his own red-bladed longsword.
* He has described his father as very strict. He has an uncle who dabbles in necromancy that his family considers a "black sheep". He has mentioned he has a sister who is stronger in magic than he is, but he claimed he doesn't like to talk about her.
* He appears to have a curfew of some sort. After around 1:00 AM local time (Eastern: it's Rhode Island), he usually looks for an excuse to take his leave. One time, when he was kept active past 1:30 AM, he panicked, mentioning that he was late. He appears to be almost in fear of this deadline.
* His family appears to have some magical talent. He claims to have just enough personal magic to conjure up a spark and toss it, but he does show an understanding of magical things. He also appears to be able to sense magic, often sniffing the air before he mentions what he senses.
Sharp-eyed teammates: did I miss anything?
Oh, and if you're looking for spoilers about BC, his origin, how his powers work, or what the curfew is all about....
TOO BAD! :-D
He's a bit of a mystery, though, and the only character I'm actively playing with a secret identity. So what do we know about him so far? Let's look at the facts that he's revealed or let slip:
* He appears to be in his mid-20s. He talks like someone who's lived a somewhat sheltered yet curiously informed life until fairly recently. He has also mentioned things like fancy clothes and owning horses that make it sound like he comes from money.
* He claims to come from a family of heroes. Among his relatives, he has so far claimed Zorro (paternal grandfather), Robin Hood (his mother's side), and Bentley Berkley (some sort of cousin). His family's biggest claim to fame, though, appears to be a secret technique for forging weapons. BC has said that each of his relatives had a signature weapon forged by the family, including his own red-bladed longsword.
* He has described his father as very strict. He has an uncle who dabbles in necromancy that his family considers a "black sheep". He has mentioned he has a sister who is stronger in magic than he is, but he claimed he doesn't like to talk about her.
* He appears to have a curfew of some sort. After around 1:00 AM local time (Eastern: it's Rhode Island), he usually looks for an excuse to take his leave. One time, when he was kept active past 1:30 AM, he panicked, mentioning that he was late. He appears to be almost in fear of this deadline.
* His family appears to have some magical talent. He claims to have just enough personal magic to conjure up a spark and toss it, but he does show an understanding of magical things. He also appears to be able to sense magic, often sniffing the air before he mentions what he senses.
Sharp-eyed teammates: did I miss anything?
Oh, and if you're looking for spoilers about BC, his origin, how his powers work, or what the curfew is all about....
TOO BAD! :-D
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