I know I've started a lot of posts this way lately, but...
It's hard, sometimes, to play a character who is an outsider to your own story. It's difficult to separate Piett from what I know from playing E for so long. And lately, I've had some moments where I've had a hard time remembering what Piett has heard or been told versus what I know because I was E. Heck, I'm pretty sure I've screwed up that separation a few times, usually erring on the side of "he doesn't know", leaving others to remind him (IC or OOC) that he really should know by now.
In any case, the Rikti are definitely not freaking Will out as much as I thought they were going to. They
are freaking him out, especially when he's hip-deep in them for too long, but he gets back to "normal" pretty quickly. Does that mean he's all right? Hell, no. It means he's in even more layers of denial than I thought when I created him. And it actually gets easier to bury himself in denial when there's more people around. More to think about, more to keep track of, and more reason for him to put on his game-face and focus on the work.
No, I'm not suggesting less teaming. Don't be paranoid. I love the teaming.
When it comes to
Master Masonry, Will doesn't trust him in the slightest. Mas keeps asking some very (to Will) personal questions. The probing just makes him that much more determined to keep his own council. There's something seriously wrong with this "hero" who leads a pack of thugs around, breaking their necks when he's unhappy. The only thing Will knows for sure right now is that he's got to be ready to try and take Mas out if it becomes necessary. How? Well, he's got some ideas...
Then there's
Keen Havoc. Fyre and Mas treat him like "instant friend" because of his relationship to the other Keens (Stronghold and Frost). Will thinks they're nuts to do so. He's very obviously his own person with his own (hidden) agenda and plans. He seems like a decent (if rude) fellow, but the more decent someone on the Isles seems, the less likely they are to actually
be decent.
As far as
Ges and
Schlachtfeld go, Will thinks of them as decent soldiers and somewhat useful. If they actually are Nazis... well, there's worse on the Isles. So long as all they're doing is work, it's fine. Just... don't want to get into a political or philosophical discussion.
Then there's
Fyre-Hex. Will feels very protective of her, but he's confused as to whether he's having bodyguard feelings, fatherly feelings, or if he's developing a crush. She is quite capable of handling almost anything the Isles can dish out at her, and yet... why is someone like her on the Isles in the first place? He's taken rich idiots into dangerous places before, usually to see them lose their lunch and beg to be taken home. He's worked with heroes and villains before, but Fyre... it's like she's both at the same time. The player obviously knows a few things the character doesn't, so the character is still pretty confused about the whole situation.
Oh, and after last night's conversation, I think I pretty much
have to put some more levels on my newest Virtue alt
Lost Phantom. The RP idea that made me create him in the first place seems like even more of an interesting idea now. I just have to find a way to get some more levels on him so I can pull it off.
*chuckles evilly*